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With that kind of armour the only tanks that can penetrate the ▀KV I C 756 (r) are the Panther, IS-2 and Panzer IV/70(V) with AP ammo, though several more tanks can shoot APCR rounds and successfully penetrate. If the hull is angled correctly (around 40 degrees) that number can increase up to 145 mm of effective protection. Frontal hull armour is up to 100 mm thick, slopped at 30 degrees, on par with a Tiger's armour. The armour on the ▀KV I C 756 (r) is strong for its BR. The only real way to reduce the risk of an ammo explosion is to take out 10 shells so that the two ammo racks in the turret will be empty. The chance of an ammo explosion from a hit to the front is slim however if hit at the side and low there will most likely be an explosion. There are four ammo racks in total: two on the sides of the turret (5 rounds each), one to the right of the driver (18 rounds) and the largest directly below the turret. HEAT rounds sound good in theory since they retain penetration over any distance, but the arching trajectory and low velocity makes it impossible to hit moving or even stationary vehicles at a great distances. It is recommended to carry mostly APCBC, relying only on APCR when facing otherwise impenetrable targets.
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It will most likely take two APCBC shells to knock out the crew, more or less depending on the enemy tank. German 75 mm guns have good post-pen fragmentation characteristics, causing predictable damage to crew and modules inside the tank. Thanks to the aforementioned muzzle velocity, shells fly in a nice flat trajectory making aiming easier in RB and SB. In higher ranks it will benefit from a superior fire rate when compared to most higher calibre guns.ĪP ammo has decent armour penetration and APCR will penetrate the frontal armour of anything up to around 500 m with the exception of the Sherman Jumbo, though give a higher tendency to bounce at extreme angles. The gun allows the ▀KV I C 756 (r) to be quite strong in long-range engagements, especially at its BR, where you will face many easy to penetrate medium tanks. The reload time in game is 7.6s, giving the ▀KV I C 756 (r) the potential to fire eight rounds per minute.
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As is common with German 75 mm guns it features dependable accuracy and formidable muzzle velocity: from 990 m/s for APCR to 450 m/s for HEAT. Known as the KwK 40 with barrel length L/48, players have four different ammunition types to choose from: APCBC, APCR, HEAT and HE.
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The ▀KV I C 756 (r)'s German-made 75 mm gun is very effective at its battle rating. Modified to carry the 7.5 cm KwK 40 gun, this change offers the KV-1 a very noticeable improvement in firepower by comparison to the "normal" Soviet armament. A heavily modified KV-1 heavy tank, the most glaring change is the gun. KV I C 756 (r) is a premium rank III German heavy tank
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